Roles: Design Lead, Level Designer
Cyrah's Ascent is a 3D action combat game focused on high mobility and combat spells. Working as the level designer I managed sightlines, platforming, guidance and encounters throughout the game.
Roles: Level & Content Designer
Goodnight, Lily is a 2D platformer where you manage lantern fuel as you traverse a young girl's nightmares. As the level and content designer on this project I focused on laying out platforming challenges and creating startling enemy encounters.